--Intro--
Hey there. It's been a while. After a month of dormancy we are finally back, and working harder than ever!
--Jeremy H--
Ive got alot done in the last month! But most isn't picture worthy :/
Firstly I revamped the inventory. It's still a bit rough but it at least works right now and it shows your equipment and allows you to remove it(unlike the previous version)
I also added a function where you can press X to switch back and forth between your ranged and melee weapon. This should add a new dynamic to the gameplay.
Lastly i have an early version of torches! When its further along he will actually be holding it hopfully, but the lighting system supports it pretty well!
Bug fixing is the rest I've done, and there were ALOT of bugs to fix.
--Mike--
No pictures to show for this blog but we did take in interesting curve. We decided the make the characters 3d models and export them as 2d sprites. This should save us a little time and open up the possibility for later games to be 3d.
--Jeremy F--
Has been busy with work. But should be writing songs once again!
--Jim--
Unfortunately Jim's power supply broke so hes been out of action for a good month, hes been drawing quite a bit of concept art however which should surface next blog update.
--Conclusion--
I (Jeremy H) am nearly done with scripting the systems. I just need to add magic to the game and then i can help the Art guys with their stuff to move us along better. Once again thanks for reading ;)